Remember how I posted a while back that a breakthrough game would need to "redefine" the genre? Consider Romeo and Juliet, something developed by Full Sail grads for their final project. Rendering is done using a paint & canvas technique. Language is expressed by ballet. Colors on a palate represent emotion.
Looks like they're thinking of making a public release as well.
On a similar note, if Darwinia doesn't release a Linux demo soon I'm gonna spit.